Most digital images intended for viewing are generally assumed to be in sRGB colour space, which is gamma-encoded. This means that a linear increase of value in colour space does not correspond to a linear increase in actual physical light intensity, instead following more of a curve. If we want to mathematically operate on colour values in a physically accurate way, we must first convert them to linear space by applying gamma decompression. After processing, gamma compression should be reapplied before display. The following C code demonstrates how to do so following the sRGB standard:
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“The river won, the forest won, the memory of our ancestors won,” said the campaigners in Santarém when it was clear their actions had forced the Brazilian government into a U-turn on plans to privatise one of the world’s most beautiful waterways and expand its role as a soy canal.
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