The readable is just an async iterable. You can pass it to any function that expects one, including Stream.text() which collects and decodes the entire stream.
Two subtle ways agents can implicitly negatively affect the benchmark results but wouldn’t be considered cheating/gaming it are a) implementing a form of caching so the benchmark tests are not independent and b) launching benchmarks in parallel on the same system. I eventually added AGENTS.md rules to ideally prevent both. ↩︎
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