This combination – localized Dijkstra, super-fast abstract graph traversal, and highly localized A* refinement – is what delivers the 100x speedup.
Foundational to this approach is the need to cross from the Unreal C++ boundary into the C# DLL code. This boundary is inherently risky as it lacks much of the standard safety checks we normally rely on in managed code.
,更多细节参见im钱包官方下载
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